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Elf guy sculpt

This is the character I chose to sculpt during the two months "creating appealing characters" course at the Mold3d academy, directed by Dylan Ekren.
The model is based on a very cool concept by Toni Reyna (go and check out his gallery!)
Sculpted with Zbrush, PBR materials with substance painter, hair with Hairfarm and render with Vray v.2.40.03 in 3ds Max.